Category:Clans BNS

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"Thou shall only Sire another with the permission of thine Elder.
If thou createst another without thine Elder’s leave, both thou and thy Progeny shall be slain"
-The Third Tradition: The Progeny

The way Clans function varies. Some are closely knit, almost fraternal organizations with distinct agendas and focused hierarchies. Others are little more than a predilection toward certain Disciplines and an exploitable flaw in the blood. Ultimately, what Clan means to each vampire is unique, and some Kindred may be very proud of their Clan while others don’t give it much thought. Ultimately, though, each Clan tends towards certain common behaviours, perceptions, or roles in Kindred society.

Camarilla Clans

LogoClanBrujah.png LogoClanGangrel.png LogoClanMalkavian.png LogoClanNosferatu.png LogoClanToreador.png LogoClanTremere.png LogoClanVentrue.png LogoClanCaitiff.png

  • The Brujah: Once philosopher-kings of an ancient civilization, but are now rebels and rogues with a fearsome inclination toward frenzy.
  • The Gangrel: Bestial and untamed, often coming to resemble the animals over which they demonstrate mastery.
  • The Malkavian: A Clan fractured by madness, each member irrevocably suffering under the yoke of insanity.
  • The Nosferatu: Hideously disfigured by the Embrace, so they keep to the sewers shadows and traffic in the secrets they collect.
  • The Toreador: Enjoy every sensual pleasure the world has to offer, idolizing physical beauty and the adoration of their thralls.
  • The Tremere: Wield the supernatural power of their sorcerous past, though they became vampires through treachery and artifice.
  • The Ventrue: Observe the noblesse oblige of vampire society, though their entitlement and greed encourages them to seek ever more at the expense of others.
  • The Caitiff: No inherent Clan society, support, or even characteristics; they are like orphans among the great families of vampires

Sabbat Clans

LogoClanLasombra.png LogoClanTzimisce.png LogoClanPander.png

  • The Lasombra: Proud nobles who command the very essence of darkness and shadow — to the point of worshiping it, some say.
  • The Tzimisce: Eldritch Old World lords who have little in common with the mortal world and can manipulate flesh and bone at a whim.
  • The Pander: Caitiff of the Sabbat, who hold -- in theory, if not in practice -- more standing than their Camarilla cousins.

Independent Clans

LogoClanAssamite.png LogoClanFollowersofSet.png LogoClanGiovanni.png LogoClanRavnos.png

  • The Assamite: Silent masters of assassination, killing for hire and collecting blood for rituals to bring them closer to their progenitor.
  • The Followers of Set: Venerate a chthonic God while seeking out the world’s secret places and protecting ancient artifacts.
  • The Giovanni: An insular family of vampires who practice the art of commanding the dead while commanding global finances, as they have since the Renaissance.
  • The Ravnos: Nomads and tricksters who can force the mind to see what isn’t there, though they are slaves to the vices they indulge in.