Difference between revisions of "Archived-Valdyr"

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'''House Valdyr'''
 
'''House Valdyr'''
  
'''Fenrisúlfur:''' Fenris, the Wolf of Despair
+
{{Template:ValdyrLineage}}
 
 
* '''Hati Hróðvitnisson'''<nowiki>: </nowiki>''Sun-Eater''
 
** ''The names of those in between have been lost to the Eclipse.''
 
*** '''Hringr''', ''The Fulfilled''
 
**** '''Vilrec Langlifr''', ''The Nostalgic''
 
***** '''Stellen''', ''The Lost''
 
***** '''Berengaria Lange''', ''The Zealous''
 
****** '''Rasmus Koskinen''', ''The Enduring''
 
******* '''Eira''', ''The Cub''
 
****** '''Vilhelmiina''', ''The Wild''
 
******* '''Muninn Whyte-Crowe''', ''The Illustrated''
 
****** '''Adrian Dansk''', ''The Soldier''
 
****** '''Jim Brandr'''
 
***** '''[[Aksel Vinter]]''', ''The Liulfr''
 
****** '''Mr Desmon'''
 
  
 
== [[File:Tribal_Paw(Small).jpg]]Timeline[[File:Tribal_Paw(Small).jpg]] ==
 
== [[File:Tribal_Paw(Small).jpg]]Timeline[[File:Tribal_Paw(Small).jpg]] ==

Revision as of 19:55, 24 February 2013

House Valdyr.jpg

Tribal Paw(Small).jpgOverviewTribal Paw(Small).jpg

Family. Tradition. Respect.

Moon Wolf.jpg
Monster Within.jpg
Beast Within.jpg

The Valdyr are a small close-knit lineage that can trace their ancestry back to Nordic Mythology. The Valdyr believe that they are descendants of the Wolf-God Fenris and thus have the blood of a true apex predator running through their veins. They are a fiercely loyal and protective lineage that has slipped out of the spot light over the millennia. Having lost many of their number during the endless wars that have raged across the world.


The early members of the lineage lived in Scandinavia during the height of Norse Mythology. They lived a nomadic lifestyle, roaming from area to area as a pack. They believed that Fenris was the first of their kind (Not necessarily the first Vampire but the first Valdyr) and as he grew stronger and stronger he went mad with power losing all control to the beast within.


The Valdyr are even more in tune with the beast than their Gangrel relatives and this plays quite heavily on their soul. Each Valdyr neonate is taught that within themselves lies incredible power, but the more forthwith his is with this power the less in control of his actions he becomes. Slipping away until there is only pure want and desire left. Because of this, the Valdyr have always been an incredibly close community, looking for signs of mental decay within the family.


Each member of the Valdyr is related to one another through mortal ancestry in addition to the kindred lineage. The bloodline has watched the over family tree for centuries, choosing to embrace only those with the blood of Fenris and the ideals of the Valdyr already evident in their behaviour. While names change over time and different branches grow, keeping a close eye on all of their mortal relations is something that the Valdyr hold close to their hearts. Nowadays the Valdyr are a small group, spread thin across the world. Choosing to leave their nomadic heritage behind, instead agreeing to relocate as little as possible. Focusing their nights on retaining what family members they have left and watching over their mortal descendants for the next worthy ‘Child of Fenris’


Old World meets New. With the movement of a large number of Valdyr from their traditional European haunts to Australia, many found a strange synergy between the long held life-loving Viking ideal and the Australian frontier spirit with its strangely familiar concepts of mate-ship and the "She'll be right" attitude.

Tribal Paw(Small).jpgCovenantsTribal Paw(Small).jpg

Valdyr aren’t bound to any Covenants like many bloodlines, they place family above all politics. However memebers that choose to align themselves with are covenant are predominantly found in the Circle of the Crone or the Carthian Movement.

Invictus: The Concept of following someone blindly simply because they are older than you is something that the Valdyr can not comprehend. The Valdyr follow someone because they have proven themselves and will do what is best for the family.
"They have a system in place to keep the powerful powerful and the oppressed oppressed."

Lancea Sanctum: Believing in the Christian God is something that Valdyr would not consider. While they may not believe that Fenris actually existed, they would almost never find themselves conforming to the structure of the Church.
"Fenris made some mistakes, but he wasn't someone's bitch. Longinus was a puppet."

Circle of the Crone: The Old Gods are the Right Gods. Most of the religious Valdyr will find themselves within the Circle of the Crone. Worshipping those of Norse Mythology, aknowlodging Fenris' presence and influence within their blood.
"We are filled with the blood of Wolves, why act like anything but what we are"

Ordo Dracul: The Valdyr as a whole havent formed an opinion of the Ordo Dracul. They simply don't know enough about them.
"Others say they are some secret society, we know they are simply scared."

The Carthian Movement: Being free, able to think the way one want and having the support of a strong close-knit group is something that is very familar to the Valdyr. They feel almost at home amongst others of the Movement.
"We come for the freedom, we stay for the tenacity."

Those of the Valdyr that join the ranks of the Invictus or the Lancea Sanctum, find themselves torn between loyalities. Ever since the feud with the Volmark started, there has been very little middle ground. No longer trusted by either side, they get left behind and forogtten.

It looks like the Custom Bloodline will not be going ahead, so the Valdyr will continue as a House without the mechanical changes.

TripleHorn.jpgImportant Roles in the FamilyTripleHorn.jpg

Chronicler: A position of great respect that tracks both the mortal and immortal genealogy of the family. Skald: The family storyteller, oath-bound to gather the stories of the Valdyr and to share them within the family at gatherings. (Sort of an internal Harpy) Vinr: The Leader of the Valdyr within a certain location. Each group of Valdyr follows a Vinr because they trust this person to make the righhttp://wiki.beyondthesunset.org.au/skins/common/images/button_italic.pngt decisions when the time comes. Dyr Tala: The representative of the Valdyr to the animal kingdom of a specific location.

Tribal Paw(Small).jpgUnspoken Edicts of the ValdyrTribal Paw(Small).jpg

Age: Those that came before you have seen it all, played all the games, watched all the wars. Follow them with respect and honor and they will protect you.

Clan: We are Valdyr, THAT is our blood. We are NOT Gangrel. We support them the same way one supports a younger sibling.

Family: We watch those we left behind, we protect those of the family be their blood warm or cold.

Tribal Paw(Small).jpgOrigins and ProgenitorTribal Paw(Small).jpg

TripleHorn.jpgThe Family LineageTripleHorn.jpg

House Valdyr

Template:ValdyrLineage

Tribal Paw(Small).jpgTimelineTribal Paw(Small).jpg

  • 2009 Eira embraced by Rasmus
  • 2003 Following conflict with the Livians, Aksel retires from active court life to heal
  • 1974 Adrian embraced by Berengaria
  • 1970 Aksel embraces Mr Desmond
  • 1945 A large number of Valdyr relocate to Australia
  • 1934 Vilhelmiina embraced by Berengaria
  • 1905 Rasmus embraced by Berengaria
  • 1901 Berengaria & Aksel tussle with a Volmark by the name of Christopher Merrick in The Netherlands
  • 1830 Aksel embraced by Vilrec
  • 1821 Berengaria embraced by Vilrec
  • 1628 Vilrec embraced by Hringr

Tribal Paw(Small).jpgTales Of The FamilyTribal Paw(Small).jpg

Valdyr Creation Myth Fenris Stalking.jpg

Tribal Paw(Small).jpgWant to Play?Tribal Paw(Small).jpg

If you are interested in joining the bloodline feel free to contact The Valdyr List or jump over to http://groups.google.com/group/valdyr for pre-reset discussion and character ties.