Difference between revisions of "Clans (Requiem)"

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#REDIRECT [[:Category:Clans (Requiem)]]
 
 
A character’s clan serves as a sort of extended family of the night, bound by lineage and responsible for certain similarities among its members. If a Kindred's time in society is their Requiem, than their clan can be considered their instrument: a consistent note that remains constant, no matter how their Danse Macarbe proceeds. Little wonder that those of similar Blood band together so strongly.
 
 
 
==[[Daeva]]==
 
{|
 
|-
 
|[[Image:LogoDaeva_70x70.png]]
 
|{{quote|#800000|“ What a silly thing to say, my love. Of course you can’t live without me.”}}
 
|}
 
Other Kindred envy their beauty and grace, their ability to incite passion in mortals, the ease with which they glide through the masses — and that envy is almost as potent a draught to the Daeva as blood itself. These Kindred are consummate predators, and they would seem to be the perfect vampires.
 
<br>Alas, most are too dead inside to enjoy it.
 
 
 
==[[Gangrel (Requiem)|Gangrel]]==
 
{|
 
|-
 
|[[Image:LogoGangrel_70x70.png]]
 
|{{quote|#800000|“ Go tell this Prince of yours that this is my domain - if you've got the guts.”}}
 
|}
 
While vampires give mortals a reason to be afraid of the dark, there exist things that give even vampires reason to fear —  creatures like the Gangrel, the predators among the predators, the most savage of beasts. Perhaps the only clan whose mere
 
mention almost always elicits a chilled shudder or a reverent nod, the Gangrel are, in many ways, the “noble savages” of the vampiric race.
 
 
 
==[[Mekhet]]==
 
{|
 
|-
 
|[[Image:LogoMekhet_70x70.png]]
 
|{{quote|#800000|“ Sure, I can find that out for you, but you better make it worth my while.”}}
 
|}
 
Vampires have always been creatures of the night by design, but none more so than the dwellers in darkness who compose Clan Mekhet. Darkness is the hallmark of this lineage, and its members surround themselves with it like a corpse wears a shroud. The hallmarks of the clan are stealth and wisdom, so it is entirely fitting that they are associated with darkness — the better to hide them and the source of the knowledge they exhume.
 
 
 
==[[Nosferatu (Requiem)|Nosferatu]]==
 
{|
 
|-
 
|[[Image:LogoNosferatu_70x70.png]]
 
|{{quote|#800000|“ Wow, you haven't flinched for almost two minutes. I must get prettier when you want something.”}}
 
|}
 
Not all curses are created equal, and even the Damned have outcasts. These are the Nosferatu, the most overtly disturbing of the undead. Only sometimes able to pass as human, the Haunts are horribly warped by the Embrace, either physically or... otherwise. They dwell in shadows that other vampires would not dare. Even other undead fear the Nosferatu, for their unsettling seemings are constant reminders that those Kindred who look mortal are not.
 
<br>But they grudgingly respect the Nosferatu as well.
 
 
 
==[[Ventrue (Requiem)|Ventrue]]==
 
{|
 
|-
 
|[[Image:LogoVentrue_70x70.png]]
 
|{{quote|#800000|“ Let me be clear. You will accept my offer now or later. You will like it much less later.”}}
 
|}
 
The Ventrue offer a very simple boast: They win. They ''always'' win.
 
<br>Other Kindred often despise the Lords, but they seldom dispute the clan’s boast. All too often, a Kindred works and schemes to win some prize, only to find that a Ventrue owned it all along. The officers who lead a city’s Kindred almost always include several highly placed Ventrue. The Lords acknowledge no defeats, only setbacks. The clan shares a ruthless will to power and the power to enforce its will.
 

Latest revision as of 00:19, 28 February 2013