Category:Ventrue V5
Ventrue | |
In-Clan Disciplines | |
Dominate, Fortitude and Presence | |
Nicknames | |
The Clan of Kings, Blue Bloods, Tyrants, Warlords, Patricians, Borgias, The Cult of Mithras |
Who are the Ventrue?
Clan Ventrue has long been the leaders of the Cama¬illa, holding more positions of power than any other clan, and they are loath to give that up. Even after losing their most prominent representative to a Brujah assassination, the Ventrue continue to maintain that they are destined to rule all Kindred, no matter the sacrifices involved.
The Ventrue believe in the strength of tradition and lineage. The Embrace is one of the their most important rituals, and the choice of childe affects the way other members of the clan treat the sire. Ventrue therefore aim to Embrace overachievers, politically or financially powerful kine, or those with a talent that sets them apart from the masses.
These nights, the Ventrue are cautious. The talent¬less fall by the wayside, while the best blend in with humanity as bankers, shadow directors, reclusive moguls, and chiefs of staff. No longer can a Ventrue openly lead a board or take a prominent position in a mortal community. They resent having to influence their surroundings from the shadows, but know that the risk of a fatal Masquerade breach is too high to risk anything else.
The Ventrue are the establishment. They set and maintain the rules, punishing those who break them, and occasionally rewarding those who follow. Their critics consider them tyrants or the jailers of other Kindred. The uncomfortable truth is that without them, the Masquerade, and the Camarilla with it, would have fallen long ago. The Ventrue are more loyal to their cause these nights than ever before, adversity only making them more determined to succeed and more certain that they have the right to do whatever it takes.
Known SPCs
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Historical Importance to the Ventrue
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Traitor Ventrue
Those who leave the Camarilla and join the Anarch Movement are known as the
Clan Weakness
Clan Bane
The Ventrue are in possession of rarefied palates. When a Ventrue drinks blood from any mortal outside their preference, a profound exertion of will is required or the blood taken surges back up as scarlet vomit. Prefer¬ences range greatly, from Ventrue who can only feed from genuine brunettes, individuals of Swiss descent, or homosexuals, to others who can only feed from soldiers, mortals who suffer from PTSD, or metham¬phetamine users. With a Resolve + Awareness test (Dif¬ficulty 4 or more) your character can sense if a mortal possesses the blood they require. If you want your character to feed from anything but their preferred victim, you must spend Willpower points equal to the character’s Bane Severity
Clan Compulsion
Arrogance: The need to rule rears its head in the vampire. They stop at nothing to assume command of a situation. Someone must obey an order from the vampire. Any action not directly associated with leadership receives a two-dice penalty. This Compulsion lasts until an order has been obeyed, though the order must not be supernaturally enforced, such as through Dominate.
Subcategories
This category has the following 6 subcategories, out of 6 total.
Pages in category "Ventrue V5"
The following 3 pages are in this category, out of 3 total.