Difference between revisions of "Arm-Lost-VSS"

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==Game Information==
 
==Game Information==
 
SETTING:<br>
 
SETTING:<br>
SETTING is being updated for the 2013 Chronicle<br>
+
The region the game is set in is a dark and much lager version of the city of Armidale in the New England Tablelands. There are two motleys that inhabit the region; the group who runs a medieval reanactment group out of a Fort in the nearby pine forest and the other a theater troup who run the Armidale Playhouse. There is a seedy undercurrent to the hedge in the city, twisting narrow streets and broken glass. There are hungry things lurking in the dark alleys, both feral and seductive. There ae those that live here, and thrive. There is in this twisted reflection of an already twisted city a door, if you know the right words and signs you can go through to the smokey, loud dark den where anything can be yours..... for a price.<br>
 
<br>
 
<br>
 
THEME:<br>
 
THEME:<br>
THEME is being updated for the 2013 Chronicle<br>
+
Beauty (2): There is facination and wonders to behold..... if you can stand them.
 +
 +
Madness (5): There is facination and wonders to behold.... if you can't.
 +
 
 +
Community (3): Will you stand together with your kin against the darkness?
 +
 
 +
Temptation (3): What harm can one little tast do? Go on, you only live once!
 +
 
 +
Fear (3): We are coming for you, and we are VERY dissapointed.
 +
 
 +
Hope (3): It can't get any worse than this.
 +
 
 +
Dispare (3): You had to say it didn't you?<br>
 
<br>
 
<br>
 
MOOD:<br>
 
MOOD:<br>
MOOD is being updated for the 2013 Chronicle<br>
+
Fear : What untold horrors are lurking beyond the so-called “safe” areas? Near god-like forces are taking what the Lost have wrought and twisting it to their own desires, threatening the Lost community. All this in the shadow of a colossal power that the Lost can feel is a close as the refection in a mirror.<br>
 
<br>
 
<br>
 
CHARACTER TYPES AND RESTRICTIONS:<br>
 
CHARACTER TYPES AND RESTRICTIONS:<br>
See Domain Style Sheet<br>
+
Preffered that a role is filled with one of the existing motelys. The Theatre company and the Medieval reanactment group.<br>
 
<br>
 
<br>
 
LOCATION OF VENUE / HISTORY:<br>
 
LOCATION OF VENUE / HISTORY:<br>
 +
http://wiki.beyondthesunset.org.au/index.php?title=Armidale#The_Games<br>
 
See Domain Style Sheet<br>
 
See Domain Style Sheet<br>
 
<br>
 
<br>
 +
 
==Rules==
 
==Rules==
 
<br>
 
<br>

Revision as of 21:06, 19 April 2013

Changeling: The Lost VSS

Venue Style Sheet for Armidale's Changeling game

This guide works in conjunction with the domain style sheet located HERE

Administration Information

1: Venue Name, Number, Domain, Number:
Armidale Lost, CtL1011001, PTAPAU032

2: VC/VST Names, Membership Numbers, Contact Information
VST: Evan Keniry, AU2003100524, vst.lost.arm@gmail.com
VC: Shannon Keniry, AU2002100384, vc.lost.arm@gmail.com

3: Game Location, Times And Fees
Education Building, University of New England, Armidale
Time 13:00, 1st Saturday of each Month
$4 (or $10 for all 4 of PtAP's games)

4: Mailing Lists, Websites and Other Online Resources Used
Domain, national and organisational information is posted over: [1]
Lost IC discussions occur over: [2]
Venue’s dedicated website is: [3]

Game Information

SETTING:
The region the game is set in is a dark and much lager version of the city of Armidale in the New England Tablelands. There are two motleys that inhabit the region; the group who runs a medieval reanactment group out of a Fort in the nearby pine forest and the other a theater troup who run the Armidale Playhouse. There is a seedy undercurrent to the hedge in the city, twisting narrow streets and broken glass. There are hungry things lurking in the dark alleys, both feral and seductive. There ae those that live here, and thrive. There is in this twisted reflection of an already twisted city a door, if you know the right words and signs you can go through to the smokey, loud dark den where anything can be yours..... for a price.

THEME:
Beauty (2): There is facination and wonders to behold..... if you can stand them.

Madness (5): There is facination and wonders to behold.... if you can't.

Community (3): Will you stand together with your kin against the darkness?

Temptation (3): What harm can one little tast do? Go on, you only live once!

Fear (3): We are coming for you, and we are VERY dissapointed.

Hope (3): It can't get any worse than this.

Dispare (3): You had to say it didn't you?

MOOD:
Fear : What untold horrors are lurking beyond the so-called “safe” areas? Near god-like forces are taking what the Lost have wrought and twisting it to their own desires, threatening the Lost community. All this in the shadow of a colossal power that the Lost can feel is a close as the refection in a mirror.

CHARACTER TYPES AND RESTRICTIONS:
Preffered that a role is filled with one of the existing motelys. The Theatre company and the Medieval reanactment group.

LOCATION OF VENUE / HISTORY:
http://wiki.beyondthesunset.org.au/index.php?title=Armidale#The_Games
See Domain Style Sheet

Rules


For Domain wide Draw Mechanics, Remote Member reports, Proxy Play, Crossover Limits, and Downtime Requirements see the Domain Style Sheet

VENUE EXPERIENCE AWARDS:
See Domain Style Sheet

VENUE SPECIFIC RULES:

PLAYSTYLE: PtAP Changeling is very light on PvP as the local environment and NPC’s provide more than enough excitement at the moment.


Last Updated 13 February 2013