Difference between revisions of "Canberra"

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Great time for a '''Costume Bazaar'''<br>
 
Great time for a '''Costume Bazaar'''<br>
 
This is an informal Swap & Sell. Bring all the old costume pieces you've been wearing and replace them with new costume pieces for your upcoming characters!<br>
 
This is an informal Swap & Sell. Bring all the old costume pieces you've been wearing and replace them with new costume pieces for your upcoming characters!<br>
 +
 +
==== Requiem Historical Game ====
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The Chronicle hasn't started yet - which makes this a great time to start cementing character relationships from the past sixty years.<br>
 +
Consisting of four scenes
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1957 – Kaida’s first Reign
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Civilisation has finally emerged, a court established where once only anarchy and personal might reigned. Though all who partake of the establishment of course accept that it is the way things are done, there are always those fools that try to stay outside of society....
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1981 - Kaida second Reign
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It is the dead that haunt these halls. Parasites on mankind, they are far distant from the prey species they were once a part of, their hearts beat but slowly, their blood is stolen from an endless series of victims, another voice arises within their minds demanding the utmost savagery and survival instinct.
 +
 +
Enter those that breathe. Whose own blood is the only thing pumping in their veins. Those whose vitality is the exact antithesis of the dead flesh around them.
 +
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These creatures are less human than the vampires.
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1990 – Lady Jessica Daywalt’s Praxis
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Prestation and standing. Boons and status. The two things that Society is built on, without them it would crumble to dust, only the outsiders, the scum, don’t at the very least accept the bare necessity of such things.
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Or....
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Love could rule. Joy in each other’s company. A surrender to the collective will. They can be guided. They can be shown the way. We will replace their ignorance with acceptance, their boons with adoration, their standing with equality. They have but to accept our way....
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We will show them tonight.
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1993 - Rieger Second Praxis
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For years the dead have arisen, those fresh and decades old from the grave, those innocent and those guilty, the once old and infirm, the formerly hale and strong.
 +
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For years the arisen have clawed after the vampires, seeking to tear their flesh, to rip their eyes and break their un-aging bodies.
 +
 +
It took time. It took research. It took agony and the loss of control to another. A damnable Necromancer, a mere mortal plaything, he has lost both mind and soul, yet commands powers no flesh susceptible to the years should possess.
 +
 +
This is the final night of this madness.
 +
 +
Characters need to be submitted to Jahn by the 12th, or contact him to play some NPCs.
  
 
==The Games==
 
==The Games==

Revision as of 00:23, 9 May 2013

Carpe Civitatem - Domain of Canberra

Welcome to Canberra Beyond the Sunset!

We are currently starting up new games, so this is a great time to come and check us out.

More details about Canberra and its games can be found in the Canberra DSS

Upcoming Calendar

Date Event Location
18 May 2013 6pm Costume Bazaar Turner Scout Hall
18 May 2013 6:30 pm Requiem Historical Game Turner Scout Hall
15 June 2013 6:30pm Requiem Chronicle Kickoff Game Turner Scout Hall

Costume Bazaar

With all the new games starting up everyone is putting together new costumes.
Great time for a Costume Bazaar
This is an informal Swap & Sell. Bring all the old costume pieces you've been wearing and replace them with new costume pieces for your upcoming characters!

Requiem Historical Game

The Chronicle hasn't started yet - which makes this a great time to start cementing character relationships from the past sixty years.
Consisting of four scenes

1957 – Kaida’s first Reign

Civilisation has finally emerged, a court established where once only anarchy and personal might reigned. Though all who partake of the establishment of course accept that it is the way things are done, there are always those fools that try to stay outside of society....

1981 - Kaida second Reign

It is the dead that haunt these halls. Parasites on mankind, they are far distant from the prey species they were once a part of, their hearts beat but slowly, their blood is stolen from an endless series of victims, another voice arises within their minds demanding the utmost savagery and survival instinct.

Enter those that breathe. Whose own blood is the only thing pumping in their veins. Those whose vitality is the exact antithesis of the dead flesh around them.

These creatures are less human than the vampires.

1990 – Lady Jessica Daywalt’s Praxis

Prestation and standing. Boons and status. The two things that Society is built on, without them it would crumble to dust, only the outsiders, the scum, don’t at the very least accept the bare necessity of such things.

Or....

Love could rule. Joy in each other’s company. A surrender to the collective will. They can be guided. They can be shown the way. We will replace their ignorance with acceptance, their boons with adoration, their standing with equality. They have but to accept our way....

We will show them tonight.

1993 - Rieger Second Praxis

For years the dead have arisen, those fresh and decades old from the grave, those innocent and those guilty, the once old and infirm, the formerly hale and strong.

For years the arisen have clawed after the vampires, seeking to tear their flesh, to rip their eyes and break their un-aging bodies.

It took time. It took research. It took agony and the loss of control to another. A damnable Necromancer, a mere mortal plaything, he has lost both mind and soul, yet commands powers no flesh susceptible to the years should possess.

This is the final night of this madness.

Characters need to be submitted to Jahn by the 12th, or contact him to play some NPCs.

The Games

Below is the list of games played in Canberra in the BtS club. Note that games are currently undergoing a reboot and will be introduced month by month.

More general information can be found on the nWoD Genres on the sidebar on the left, or by clicking the links in the description.

First Saturday Games

Amber

Time: 12:00 for a 1:00 start

Venue Coordinator: Under election

Venue Storyteller: Under election

Coming September!

Amber is based off the dicless rpg based in the Amber universe, the setting for the novels by Roger Zelazny.

Vampire: the Masquerade

TimeL 6:30 for a 7:00 start

Venue Coordinator: Under Election

Venue Storyteller: Under Election

Coming July!

Find out more about the genre here!

Third Saturday Games

Werewolf: The Apocalypse

Venue Coordinator: TBA

Venue Storyteller: TBA

Coming August!

Find out more about the genre here!

Vampire: The Requiem

Venue Coordinator: Michelle Briggs

Venue Storyteller: Jahn Barfoed

May - Historical Scenes and Set up!

June - Game kicks off!

Find out more about the genre here!

The Venue

At present, all the games in Canberra are held at the Turner Scouts Hall

Turner Scout's Hall

Haig Park

5 Masson St

Turner ACT

Link to google maps.

The Staff

Domain Staff

  • DST - Tim Smith
    • ADST - Steven Doyle
  • DC - Ali Lawrie

Out of Character Game rules

The most important rules will be outlined below, the rest will be explained at the games themselves by either the VC's or the DC.


No Alcohol or Illicit Drugs. Anyone who is intoxicated at the game will be asked by the VC/DC to leave the venue and will not be allowed to play in the game. Obviously prescribed medications are permitted, we will ask that you take these in the Out of Character area though.


No Touching. We have a strict no touching policy in the Camarilla. No one is to touch another person at all with one exception. Permission may be given by individuals at the game, which must be stated aloud and clearly. If you are in doubt it's simple don't touch. Rough Housing or inappropriate touching is never acceptable and will not be tolerated.


If you have any queries about these or any other rules please do not hesitate to contact the VC/DC for further Clarification.

"Afters"

After each game, many of the players get together to talk about the game, catch up, and generally hang out and have fun after being at each other's throats all night. This is a great way to meet new people, tell everyone how good (or bad) your character is, maybe recruit for a table top game you'd like to run and most importantly unwind in a non-threatening or intense setting.


Afters normally occur at a pub or club based on the general consensus of the membership. Obviously the no drinking rule no longer applies as the game/s will have finished. When you're at the game, be sure to ask the Venue Coordinator where the Post-Game Gathering is happening.