Decimus

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I am the wolf that stands as sentinel over the house of Horkus, I stand vigil for them

Decimus
Concept: Ancient Warrior/Tired General
Clan: Gangrel ••
Covenant: Legio Mortum --
City: Southern Cross --
Title: The 10th
Sire: Unknown
Bloodline: Children of the Morrigan
Group:
Embraced: 1250s
Player: [mailto: Braddles]
Storyteller: [mailto: Southern Cross VST]
Concept.PNG
Decimus.jpg

Personal Information

Appearance

Decimus2.jpg

Decimus stands at 6'2, broad-chested with large powerful arms. In life he had dark blue eyes; in unlife bright amber eyes glisten out into the darkness of the night. Small scars mark around his temples and lead along under his eyes. Face-long dirty blonde/brown hair hangs to his shoulder with a mess of facial hair he seems wild as if the moon its self is causing static electricity to gather around him causing his hair to stand on end. A large black tattooed "X" sits on his neck.

Wolf Form
Mottled Dark grey bushy fur with patches of white swathes make up his coloring with amber eyes and large powerful legs he stands at roughly 85cm tall and weighs 50kgs.

Greywolf.jpg

Personality

Decimus has a deep voice, he speaks with thought and purpose. He has always been a protector in his life, his family, and his soldiers. A natural leader, he speaks with purpose. His age has granted him a sense of melancholy and post-traumatic stress disorder which he has named his 'Blood Sickness' from too much fighting. He has an introspective personality.

Beneath the cool exterior surges the rage of a thousand hard winters, the snarling of a caged wolf sits underneath the skin waiting for the moment to escape its cage and hunt.

Decimus is loyal to Delphi, but that does not mean he is blind or a puppet. He chooses to be loyal to his friend of eternity, he protects his clan to the best of his ability and would sooner allow pain to come to him then let any harm come to the savages of the world.

Mortal World

Name in life: Ulfstad Hielbronsonn

Name given by Horkus: Decimus

Born: around 1231
no records exist of their birth, death, or even name.

Past Timeline

1250-1300

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1253
As young solider for the holy roman empire, begins to march to defend his home in Heilbronn during the second war of the cross, as the pope has called for a crusade against the holy roman empire. After several skirmishes the young solider was run down by a french crusader on horse back. As the blood soaked into the earth that night, as the blowflies and maggots writhed on the cold soil. The young solider rises back to life in a haze he begins to walk the battlefield, covered in blood he is in a half life a revenant. He shuffles among the dead in a hungered haze. Several nights pass; A beautiful man comes out of the shadows of the great forest nearby. He speaks like silk, he offers to save the young man to bring him out of this haze, this half life. In return the young solider must serve. The solider agrees. The man speaks "I am Horkus, and you belong to me."

1314-1336

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1336
Accompanies his liege Horkus to the Island of Corsica to verify tales of an Oracle there. Horkus wants the girl Selene (Delphi) for his own, so that his armies can be lead by visions from the gods. They find the girl in the Temple of the Moon and she refuses to speak with Horkus due to his arrogance. Decimus is secretely impressed with her defiance of the terrifying Horkus. They return to the temple the next night and she gives a reading, which confirms her gift. Horkus orders him to stay and guard his prize while he leaves to seek permission to embrace Selene. Decimus stays and takes over the wolf pack in the forest behind tghe Temple. A few months later, He and his pack rescue Selene from a sentence of death. The pack kill the soldiers and return her to the Temple. Before Horkus can return, she is once again taken from the temple by a self entitled noble man. They charge her with witchcraft and sentence her to burn at the stake. Horkus arrives and together, they save her once again. Horkus takes the girl with them, but does not embrace her. He tells Decimus she has said she must remain pure to keep her gifts.

Decimus loyal to Horkus, does as he is bidden and holds off touching the young woman Seline as he smirks at her fierceness towards Horkus.

1337-1400

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1340
Horkus embraces Selene (Delphi)
1352
Delphi as she is now called, and Decimus are left in the Citadel in Bonifacio while Horkus attends a summit elsewhere. Their friendship develops.
1375
The battle of the Longest nights. Tensions between the Invictus of Bonifiacio have been gaining momentum for the past year. In a series of coordinated offensive manoeuvres, the opponents movement attacks holdings of the Invictus in the city, bringing it to flame. Fortunately for them, Delphi has seen it coming and they had made some plans. The rioting and fighting spills over to the streets and lasts for 3 nights before the Invictus bring the city back under control. The Prince is gravely injured as are many on both sides.
Decimus and Horkus reclaim the city in the name of the Prince.

1401-1500

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1482
Signore, first childe of Horkus is killed on the words of Delphi. Ljónynja has been fully bound and broken by Signore, and fights to defend him even through her hate of him. Ljónynja and Decimus enter combat during the encounter, and the older Gangrel Decimus is more than a match for the Lioness. Seeking only to keep her distracted while his liege deals with Signore, he nonetheless defeats her in combat. Ljónynja is spared final death by the words of Delphi.

Decimus stands over the broken lioness body, covered in his own blood shaking with rage. Once he is calm he takes the lioness out into the rain of the cold night and sits in silence as the lioness feeds off a broken guardsmen. Decimus and Ljónynja reform their bond through their battle.

1501-1600

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''1507
Suffering a major defeat in battle Decimus in a bout of irrecoverable depression, enters torpor to apologize to Horkus. Craftsman commission a large grey and white wolf statue which lives in Horkus's Haven. Decimus sleeps inside the statue his presence missed by Delphi. In Horkus's cruelty he tells Delphi that no one will protect her while Decimus sleeps he proceeds to make Delphi's unlife hard, and pressures them to perform tasks that she refuses to do.
1581
Delphi Prays to Decimus statue to the ancient gods to wake her friend.
1583
Decimus awakens from Torpor, he returns immediately to protecting the Ancient Horkus and serving his will.
1590
Horkus Enters Torpor. Decimus promises to stay by Delphi’s side and protect her.

1601-1700

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1601
Beginning of the Hundred Years War. Political and physical incursions between Delphi's house, Casa di Temperance and a rival House lead by Valentinian and his Childe Licinia Eudoxia. It starts with a fairly slight insult at court which snowballs into covert and overt sniping at each other. The sides engage in petty moves to undermine each other in court, which escalates to trying to seduce members to the other side, sabotage political aspirations and Moves to undermining holdings and resources.
1610
The war with House Valentinian escalates, with Licinia kidnapping a Neonate of Casa di Temperance. Delphi undertakes hostage negotiations and Decimus travels with them to ensure their safety. The neonate is returned and boons and resources are exchanged. The war of political sabotage and covert physical attack continues through the century
1622
Receiving a prophecy, Delphi and Decimus travel to the Holy Roman Empire. There they found a girl fighting in disguise, the caravan ambushed. Delphi recognising the signs from the gods takes the girl Margarete Wulfhild and makes her a ghoul to serve the house.
1689
The war escalates again this time Delphi is seen as a high-value target. Decimus is distracted on a hunt and the enemy forces who arranged it execute their plans to kidnap Dephi. Decimus and Ljónynja bring the Valentian House to ruins.

1691
Decimus leaves Delphi and Ljónynja to cure his "blood sickness" after the Valentian House incident. Decimus travels to Heilbronn, and spends time in the forests near Nekar. He spends the next decade in the wilderness.

1701-1800

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1701
Decimus returns to Corscia to return after his leave of absence, he comes back slightly wild feral. However he knows that he pledged to stand vigil over Horkus He returns with some young Savages whom he presents to Delphi as his "pack"

1706
Decimus Sleeps from 1706 -1810 He takes his place in his stone statue in Delphi's haven to sleep as time passes them by.

1801-1900

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1810- 1900
In conjunction with Margatete, Decimus guards Delphi as they sleep in torpor.

1901-2000

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1900
Upon waking from Torpor, and longing for something new to connect them to the world, delphi decides to travel to America. Decimus accompanies them. There they discover Sundae Rest, circus performer and runaway whom Delphi eventually embraces in 1907 before returning to Europe before the war.

1908
Decimus in the heat of battle suffers a defeat a child of his is ashed, in a deep bout of blood sickness he requests Delphi to take care of his statue and he chooses to enter torpor to sleep.

1945
Delphi Moves to Australia with her newly torpoerd Childe Margarete. Their travel is facilitated by Gaspar.
1973
Travels back to Europe with Delphi where they meet Jakob roe and Delphi becomes the young Daeva's mentor.
2000
Feeling the weight of centuries, Delphi enters voluntary torpor.

2001-2016

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Year
Year

Recent History

2017

Information Known by Kindred Society

Delphidecimus.png

Relationship with Mother

The Pack of 10
Decimus has a coterie of 10 kindred warriors old and young that worked as a mercenary coterie perform soldier work, security, protection, transport, combat & of course conquest. Their members left and changed over the centuries but there was always only 10, One would die a new would find its way into the group. Decimus treated them as his brothers and sisters, his roaming pack. While never announced as a leader his presence and age gave him command over the group. They were brothers and sisters in this pack, a savage and wild family. He would die to protect them, he would give anything for them.

The glory of the 10, was recounted throughout the centuries. The Massacre at Aesepus Bridge. The Conquest of the Village of Moltifao. Their deeds and gruesome legacy were that of legend.

Until the tragedy stuck.

The 10 gathered, after the battle. Lord Delphi had come out in a gown soaked in the blood of their attackers, she blamed the 10 for allowing the intruders to get so close to them, that they had to do it themselves. Merick and Persephone turned at first onto Delphi screaming in outrage at their lack of gratitude. Merick struck Delphi.
Decimus does not recount what happened next, he only remembers the screams in his head as his rage washed over him, head to toe.

There were no more songs sung of the victories of the 10 from that night on. The songs and legend of the 10 faded into time, as do all tragedies.

Lineage

Quotes, Conversation and Rumours

Quotes By

Conversations

Rumours

Inspirations and Soundtrack

Soundtrack

Inspirations

OOC Information

Member Information
Player: Braddles
Number:
Domain: Southern Cross